#include "pieces.h"

void load_tiles()
{

		tile[0] = SE_image_load("tile_0.png");
		tile[1] = SE_image_load("tile_1.png");
		tile[2] = SE_image_load("tile_2.png");
		tile[3] = SE_image_load("tile_3.png");
		tile[4] = SE_image_load("tile_4.png");
		tile[5] = SE_image_load("tile_5.png");
		tile[6] = SE_image_load("tile_6.png");
		tile[7] = SE_image_load("tile_7.png");
		tile[8] = SE_image_load("tile_8.png");

}
